Bradley University earns national ranking for game design - WEEK.com: Peoria-area News, Weather, Sports

Bradley University earns national ranking for game design

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Students took an opportunity to test each other's games across multiple consoles Students took an opportunity to test each other's games across multiple consoles
PEORIA, Ill. (WEEK) -- -

The Princeton Review ranked Bradley University's game design program as the 12th best in the country, placing them higher than ever before.

"It's a real validation of what we do here," said Professor Ethan Ham, chairperson of Bradley's Department of Interactive Media. "It's exciting, it means we're in the company of the best schools in the country."

Ham teaches game design at Bradley, and is keen on taking his students through every era of gaming - from cardboard to tablet - to understand and excel.  

"Game design today in academia is like, computer science was in the 60's, where it's this new thing," he said. "Institutions don't quite know what to do with it but it's the next big thing."

Game design students took the day to play each others games, on everything from tablets to arcade cabinets and even virtual-reality.

Bradley Junior Austin Holt wants to bring the joy he experienced playing games with his dad to everyone.

"The great times that we had on the couch, just playing video games father-son," Holt recalled. "I wanted to be able to make something to where everyone else could do something like that."

He's not alone: A study by the website SuperData found the video game industry earned over $90 billion last year. 

For some students, the journey is the most rewarding part. 

"I would argue that these four years at Bradley have been the best of my life," claimed Senior Quentin Young. "They've definitely changed me."

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